Some information about the small community I'm working on for post-shutdown era :
Name : BPU for Breaking Point Unlocked
Website : http://bpunlocked.forumactif.com/
Discord : https://discord.gg/M76KDUc
Servers/Maps : EU#1 Altis / EU#2 Stratis
Launch date : August if final mod files are available.
Access : public, servers whitelisted
-Full description below-
When the BP shutdown was announced a few weeks ago, I worked with some players to build a new community; something smaller and more specialized, to not let the mod disappear.
Our project is called Breaking Point Unlocked (BPU). We want to take only the best of what BP mods have done and “unlock” it to its full potential.
We are all BP “veterans” with several hundred or thousands of hours in-game. We’ve played on all the maps with different teams and we’ve spent a lot of time learning all the features BP has to offer.
Our project can be simplified by 3 equally important concepts :
-Premium gameplay (serious maps, good server specs)
-Active administration. Neutral, experienced in the game and thorough. Also with transparency (activity log).
-Engagement of new players (engagement, helpdesk, wiki, tutorials). We don't rely only on current player-base.
That’s why we have made some specific choices:
-A few servers (2 max) in order to not dilute player pop, limit costs, simplify administration (no hoping abuses).
-Only 2 maps : Stratis for training, short-term gameplay / Altis for long-term, real BP gameplay with some improvements.
-EU 3PP servers, dedicated (no “slot” limitations, no VPS), high quality, hosted in France. Similar to current EU BP servers hosted by online.net in FR.
-Max pop per server probably similar than current one.
-Some Events, like 1PP weekends and more to come…
-Some changes, adjustments like “no fog”, a little more resistant havens (no more one-shot truck), more reliable havens (priority for debug).
-Financial support partially relying on donations for first months, 100% donations after that. Our costs are very limited (<100€ per mo). We're transparent about founding, it's a non-profit community.
-Our team is not "multigaming", we’re only interested by BP mod, our administration will be done only by trusted volunteers passionate about this game, knowing what players can really do (bye bye duping, specific exploits) and ensuring game experience will be fair for all (newcomers especially).
Our map choice will satisfy some people here (mostly veterans) and dissatisfy others too (mostly ex Day-Z players and recent inexperienced players). That’s something we’re completely sure about and it will not change. I can talk more about this choice if anyone is interested, especially about BP Chernarus (which is not the amazing 0.62 Chernarus+), a map I know quite well (2nd most played), including all its ridiculous aspects (bullet-proof pines, havens unstable, unfinished structures easy to exploit and so on…).
We're considering also Malden for later (looks good).
You’re not a forever alpha-tester anymore. In our project, you’ll be a player !
See you in BPU.
A big thanks to current BP team for offering the possibility to use and adapt BP mod. We're wishing them the best for BPSA next year !