Placing a crate into bushes or tall grass has been discussed several times, but does this mean you can only place a crate on flat ground? This is something I'm still not clear on. Technically, pretty much every crate not placed on completely flat ground is inside ground to some extent. Even if totally visible when judging with common sense, most crates would be at least some 10-25% inside ground.
Anyway good that these steps are taken.
Collision exploiting means you or your storage object has its collision mesh poking through another objects collision mesh, E.G. Inside of the model of a rock, car, building, boat, pile of garbage, stack of bricks, or any other non accessible area.
See this link for more clarification: http://www.thezombie...loiting-crates/
Basically if its got a corner inside a piece of hill, tree or along those lines I'm fairly certain you will be ok.
But if you deliberately placed a crate inside a wrecked car, under a building, etc then its a collision exploit.
If you have to do some gymnastics to access a crate or it cant be seen because its inside something it shouldnt be then.......its going to be most likely deleted and then you may receive a ban etc.