Breaking Point Bug Tracker

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IDProjectCategoryView StatusDate SubmittedLast Update
0006891Breaking Point Mod[All Projects] Serverpublic2016-12-14 03:222016-12-14 06:32
ReporterUpgrayedd 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006891: Locked base moved one building over
DescriptionI was playing this afternoon and came back after restart (@6:00PST) on Dec 13. The building had moved one house over and we lost our boxes.
TagsNo tags attached.
Arma 3 Version1.66
Mod Version1716
Updater Version5.0.4.4
Attached Files

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-  Notes
(0008368)
Upgrayedd (reporter)
2016-12-14 03:24

Server #37 by the way
(0008369)
Upgrayedd (reporter)
2016-12-14 06:32

Went back in with a couple of friends. we would unlock the building next to ours (with our pass-code) and our boxes would appear in our old building next to the new one.
 
we screwed up and removed the lock on the new building hoping we would recover the materials and re-lock our building. We realized all materials just disappear. we had to find new materials for a new lock. Which we found out you can't put a lock on the old building with our boxes in it. Now our gear is unsecured. What a nightmare....got to quit for a while. Alot of time and work for a cluster fuck!

- Issue History
Date Modified Username Field Change
2016-12-14 03:22 Upgrayedd New Issue
2016-12-14 03:24 Upgrayedd Note Added: 0008368
2016-12-14 06:32 Upgrayedd Note Added: 0008369


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